Align, Design, Deliver.
I drive clarity in complex, ambiguous problem spaces, using design prototypes and artifacts to align teams and create scalable, intuitive experiences
I currently lead content discovery at Xbox. I have 8+ years of experience in consumer products, ML/AI enterprise tools, and B2B companies.


As Xbox expands to PC and Handhelds, we define how players can continue playing across different types of devices.

Bringing the Wishlist experience to Home, improving player engagement and revenue through smarter visibility and interaction.

Redesigning how issues are created from autonomous vehicles to different users for triaging, diagnostics and troubleshooting.

An educational and interactive visual experience to learn about endangered corals in Virtual reality.
I’m a proud Taiwanese Canadian and top Interaction Design graduate from Emily Carr University of Art + Design.
I love blending visual design with thoughtful usability practices and system thinking to craft detailed, delightful cross‑platform experiences that empower players and creators alike.
While at Xbox, I have excelled at connecting players with games that interest them, contributing to Game Pass subscription improvements and overall revenue as reported in Microsoft’s earnings calls.
Outside of work, I love going to the gym, socializing and play games with my friends, spending time with my cats, and traveling to Japan and Taiwan to see my family.
