Align, Design, Deliver.

I drive clarity in complex, ambiguous problem spaces, using design prototypes and artifacts to align teams and create scalable, intuitive experiences

I currently lead content discovery at Xbox. I have 8+ years of experience in consumer products, ML/AI enterprise tools, and B2B companies.

Xbox • Design Lead
Defining cross-device play

As Xbox expands to PC and Handhelds, we define how players can continue playing across different types of devices.

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Xbox • Design Lead
Wishlist on Home

Bringing the Wishlist experience to Home, improving player engagement and revenue through smarter visibility and interaction.

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Cruise • Design Internship
Self-driving vehicle triaging and resolution

Redesigning how issues are created from autonomous vehicles to different users for triaging, diagnostics and troubleshooting.

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design & development
CoralVR: Interacting with endangered corals in VR

An educational and interactive visual experience to learn about endangered corals in Virtual reality.

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Selina Huang
黃麗婷

I’m a proud Taiwanese Canadian and top Interaction Design graduate from Emily Carr University of Art + Design.
I love blending visual design with thoughtful usability practices and system thinking to craft detailed, delightful cross‑platform experiences that empower players and creators alike.

While at Xbox, I have excelled at connecting players with games that interest them, contributing to Game Pass subscription improvements and overall revenue as reported in Microsoft’s earnings calls.


Outside of work, I love going to the gym, socializing and play games with my friends, spending time with my cats, and traveling to Japan and Taiwan to see my family.

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